High Low Split Poker Rules

Posted : admin On 09.06.2020

Lowball or low poker is a variant of poker in which the normal ranking of hands is inverted. Several variations of lowball poker exist, differing in whether aces are treated as high cards or low cards, and whether straights and flushes are used.

  • 2Lowball variants
    • 2.1Ace-to-five

Low-poker ranking[edit]

  1. Jul 24, 2019  California High/Low Split is “an 8-high or lower” game. This signifies that, in this poker variant, to be eligible for the low pot, your highest card can be an Eight. Conversely, if all players receive a hand with the lowest card being Nine or higher, the high hand will take the whole the pot.
  2. Otherwise, the high hand and the low hand split the pot. Ties for the best low hand are not uncommon, in which case one player may win a fourth or even a sixth of the pot. If all players but one have folded on any round, that remaining player wins the pot and is not required to show his cards.

The low hand gets half the pot, and the two high hands split the high side, hence they only receive a fourth, or a 'quarter' of the entire pot. The same thing occurs when two players have identical lows, and another player has the high hand. The high hand takes the high half of the pot and the two low hands split the low side of the pot.

Lowball inverts the normal ranking of poker hands. There are three methods of ranking low hands, called ace-to-five low, deuce-to-seven low, and ace-to-six low. The 'ace-to-five' method is most common. A sub-variant within this category is 'high-low poker', in which the highest and lowest hands split the pot, with the highest hand taking any odd chips if the pot does not divide equally. Sometimes straights and/or flushes count in determining which hand is highest but not in determining which hand is lowest, being reckoned as a no-pair hand in the latter instance, so that a player with such a holding can win both ways and thus take the entire pot.

Lowball variants[edit]

The most popular forms of lowball are ace-to-five lowball (also known as California lowball), and deuce-to-seven lowball (also known as Kansas City lowball). Ace-to-five lowball gets its name because the best hand at that form is 5-4-3-2-A. In ace-to-five lowball straights and flushes do not prevent a hand from being low. You win by simply having the five lowest cards. Deuce-to seven lowball gets its name because the best hand at that form is 7-5-4-3-2 (not of the same suit).[1]

Rules to poker

Ace-to-five[edit]

Ace-to-five low is the most common method for evaluating low hands in poker, nearly universal in U.S. casinos, especially in high-low split games.

As in all low hand games, pairs count against the player. That is, any hand with no pair defeats any hand with a pair; one pair hands defeat two pair or three of a kind, etc. No-pair hands are compared starting with the highest-ranking card, just as in high poker, except that the high hand loses. In ace-to-five low, straights and flushes are ignored, and aces play as the lowest card.

For example, the hand 8-5-4-3-2 defeats 9-7-6-4-3, because eight-high is lower than nine-high. The hand 7-6-5-4-3 defeats both, because seven-high is lower still, even though it would be a straight if played for high. Aces are low, so 8-5-4-3-A defeats 8-5-4-3-2. Also, A-A-9-5-3 (a pair of aces) defeats 2-2-5-4-3 (a pair of deuces), but both of those would lose to any no-pair hand such as K-J-8-6-4. In the rare event that hands with pairs tie, kickers are used just as in high poker (but reversed): 3-3-6-4-2 defeats 3-3-6-5-A.

This is called ace-to-five low because the lowest (and therefore best) possible hand is 5-4-3-2-A, called a 'wheel'. The next best possible hand is 6-4-3-2-A, followed by 6-5-3-2-A, 6-5-4-2-A, 6-5-4-3-A, 6-5-4-3-2, 7-4-3-2-A, 7-5-3-2-A, etc.

When speaking, low hands are referred to by their highest-ranking card or cards. Any nine-high hand can be called 'a nine', and is defeated by any 'eight'. Two cards are frequently used: the hand 8-6-5-4-2 can be called 'an eight-six' and will defeat 'an eight-seven' such as 8-7-5-4-A.

Another common notation is calling a particular low hand 'smooth' or 'rough.' A smooth low hand is one where the remaining cards after the highest card are themselves very low; a rough low hand is one where the remaining cards are high. For instance, 8-7-6-3-A would be referred to as a 'rough eight,' but 8-4-3-2-A would be referred to as a 'smooth eight.' Some players refer to a hand containing a 4-3-2-A (in ace-to-five low or ace-to-six low) or a 5-4-3-2 (in deuce-to-seven low) as a 'nut' (thus, in ace-to-five or ace-to-six, a 7-4-3-2-A would be called a 'seven nut').

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High-low split games with ace-to-five low are usually played cards speak, that is, without a declaration. Frequently a qualifier is required for low (typically 8-high or 9-high). Some hands (particularly small straights and flushes) may be both the low hand and the high hand, and are particularly powerful (or particularly dangerous if they are mediocre both ways). Winning both halves of the pot in a split-pot game is called 'scooping' or 'hogging' the pot. The perfect hand in such a game is called a 'steel wheel', 5-4-3-2-A of one suit, which plays both as perfect low and a straight flush high. Note that it is possible—though unlikely—to have this hand and still lose money. If the pot has three players, and one other player has a mixed-suit wheel, and a third has better straight flush, the higher straight flush wins the high half of the pot, and the two wheels split the low half, hence the steel wheel wins only a quarter of a three-way pot.

Ace-to-five lowball, a five-card draw variant, is often played with a joker added to the deck. The joker plays as the lowest card not already present in the hand (in other words, it is a wild card): 7-5-4-Joker-A, for example, the joker plays as a 2. This can cause some interesting effects for high-low split games. Let's say that Alice has 6-5-4-3-2 (called a 'straight six')--a reasonably good hand for both high and low. Burt has Joker-6-5-4-3. By applying the rule for wild cards in straights, Burt's joker plays as a 7 for high, giving him a seven-high straight to defeat Alice's six-high straight. For low, the joker plays as an ace—the lowest card not in Burt's hand—and his hand also defeats Alice for low, because his low hand is 6-5-4-3-A, lower than her straight six by one notch. Jokers are very powerful in high-low split games.

Wheel[edit]

A wheel or bicycle is the poker hand 5-4-3-2-A, regardless of suit, which is a five-high straight, the lowest-ranking of the straights.

In ace-to-five low poker, where aces are allowed to play as low and straights and flushes do not count against a hand's 'low' status, this is the best possible hand. In high/low split games, it is both the best possible low hand and a competitive high hand. The best deuce-to-seven low hand, 7-5-4-3-2, is also sometimes called 'the wheel'.

Omaha poker high low rules

Omaha Poker High Low Rules

Ace-to-six[edit]

Ace-to-six low is not as commonly used as the ace-to-five low method, but it is common among home games in the eastern region of the United States, some parts of the mid-west, and also common in the United Kingdom (it is the traditional ranking of London lowball, a stud poker variant).

As in all lowball games, pairs and trips are bad: that is, any hand with no pair defeats any hand with a pair; one pair hands defeat two pair or trips, etc. No-pair hands are compared starting with the highest-ranking card, just as in high poker, except that the high hand loses. In ace-to-six low, straights and flushes are accounted for (as compared to Ace-to-five) and count as high(and are therefore bad), and aces play as the lowest card.

For example, the hand 8-5-4-3-2 defeats 9-7-6-4-3, because eight-high is lower than nine-high. The hand 7-6-5-4-2 defeats both, because seven-high is lower still. The hand 7-6-5-4-3 would lose, because it is a straight. Aces are low, so 8-5-4-3-A defeats 8-5-4-3-2. Also, A-A-9-5-3 (a pair of aces) defeats 2-2-5-4-3 (a pair of deuces), but both of those would lose to any no-pair hand such as K-J-8-6-4. In the rare event that hands with pairs tie, kickers are used just as in high poker (but reversed): 3-3-6-4-2 defeats 3-3-6-5-A.

It is called ace-to-six low because the best possible hand is 6-4-3-2-A (also known as a Chicago Wheel or a 64), followed by 6-5-3-2-A, 6-5-4-2-A, 6-5-4-3-A, 7-4-3-2-A, 7-5-3-2-A, etc.

Rules For High Low Poker

When speaking, low hands are referred to by their highest-ranking card or cards. Any nine-high hand can be called 'a nine', and is defeated by any 'eight'. Two cards are frequently used: the hand 8-6-5-4-2 can be called 'an eight-six' and will defeat 'an eight-seven' such as 8-7-5-4-A.

A wild card plays as whatever rank would make the lowest hand. Thus, in 6-5-Joker-2-A, the joker plays as a 3, while in Joker-5-4-3-2 it would play as a 7 (an ace or six would make a straight).

High-low split games with ace-to-six low are usually played with a declaration.

Deuce-to-seven[edit]

Deuce-to-seven low is often called Kansas City lowball (the no-limit single-draw variation) or just 'low poker'. It is almost the direct opposite of standard poker: high hand loses. It is not as commonly used as the ace-to-five low method.

As in all lowball games, pairs and trips are bad: that is, any hand with no pair defeats any hand with a pair; one pair hands defeat two pair or trips, etc. No-pair hands are compared starting with the highest-ranking card, just as in high poker, except that the high hand loses. In deuce-to-seven low, straights and flushes count as high (and are therefore bad). Aces are always high (and therefore bad).

For example, the hand 8-5-4-3-2 defeats 9-7-6-4-3, because eight-high is lower than nine-high. The hand 7-6-5-4-2 defeats both, because seven-high is lower still. The hand 7-6-5-4-3 would lose, because it is a straight. Aces are high, so Q-8-5-4-3 defeats A-8-5-4-3. In the rare event that hands with pairs tie, kickers are used just as in high poker (but reversed): 3-3-6-4-2 defeats 3-3-6-5-2.

Since the ace always plays high, A-5-4-3-2 (also called the Nut Ace) is not considered a straight; is simply ace-high no pair (it would therefore lose to any king-high, but would defeat A-6-4-3-2).

The best possible hand is 7-5-4-3-2 (hence the name deuce-to-seven low), followed by 7-6-4-3-2, 7-6-5-3-2, 7-6-5-4-2, 8-5-4-3-2, 8-6-4-3-2, etc. Hands are sometimes referred to by their absolute rank, e.g. 7-5-4-3-2 (#1, said 'number one', see table).

HandName (#)Other Name
7-5-4-3-2#1Seven perfect, The nuts, Number one, The wheel
7-6-4-3-2#2
7-6-5-3-2#3
7-6-5-4-2#4
8-5-4-3-2#5Nut Eight, Eight perfect
8-6-4-3-2#6
8-6-5-3-2#7
8-6-5-4-2#8
8-6-5-4-3#9Rough eighty-six
8-7-4-3-2#10Eighty-seven smooth
8-7-5-3-2#11
8-7-5-4-2#12Average eight
8-7-5-4-3#13
8-7-6-3-2#14
8-7-6-4-2#15
8-7-6-4-3#16
8-7-6-5-2#17
8-7-6-5-3#18Rough eighty-seven
9-5-4-3-2#19Nut Nine, Nine perfect

When speaking, low hands are referred to by their highest-ranking card or cards. Any nine-high hand can be called 'a nine', and is defeated by any 'eight'. Two cards are frequently used: the hand 8-6-5-4-2 can be called 'an eight-six' and will defeat 'an eight-seven' such as 8-7-5-4-2.

Another common notation is calling a particular low hand 'smooth' or 'rough.' A smooth low hand is one where the remaining cards after the highest card are themselves very low; a rough low hand is one where the remaining cards are high. For instance, 8-7-6-4-2 would be referred to as a 'rough eight,' but 8-5-4-3-2 would be referred to as a 'smooth eight.'

Wild cards are rarely used in deuce-to-seven games, but if used they play as whatever rank would make the lowest hand. Thus, in 7-6-Joker-3-2, the joker plays as a 4, while in Joker-5-4-3-2 it would play as a 7 (a six would make a straight).

High-low split games with deuce-to-seven low are usually played with a declaration.

See also[edit]

References[edit]

  1. ^'Low Ball Poker Variants'. WorldSeriesOfPoker.com. Retrieved 2009-09-27.
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Lowball_(poker)&oldid=935805038'
In hold'em, players receive two down cards as their personal hand (holecards), after which there is a round of betting. Three board cards are turned simultaneously (called the flop) and another round of betting occurs. The next two board cards are turned one at a time, with a round of betting after each card. The board cards are community cards, and a player can use any five-card combination from among the board and personal cards. A player can even use all of the board cards and no personal cards to form a hand ('play the board'). A dealer button is used. The usual structure is to use two blinds, but it is possible to play the game with one blind, multiple blinds, an ante, or combination of blinds plus an ante.
Rounds of Betting

Hi Low Poker Rules


  • Opening deal- Each player is dealt two cards face down, which are known as hole cards or pocket cards.

  • First round of betting- Starting with the player to the left of the big blind, each player can call the big blind, raise, or fold. The big blind has the option to raise an otherwise unraised pot.
  • The flop- The dealer burns a card, and then deals three community cards face up. The first three cards are referred to as the flop, while all of the community cards are collectively called the board.

  • Second round of betting- Starting with the player to the left of the dealer button, each player can check or bet. Once a bet has been made, each player can raise, call, or fold.
  • The turn- The dealer burns another card, and then adds a fourth card face-up to the community cards. This fourth card is known as the turn card, or fourth street.
  • The Turn

  • Third round of betting- It follows the same format as the second round, but the size of the bets have usually doubled in limit games.
  • The river- The dealer burns another card, and then adds a fifth and final card to the community cards. This fifth card is known as the river card, or fifth street.
  • Flop
    The River

  • Final round of betting- It follows the same format as the second and third rounds.
  • The showdown- Using the best five-card combination of their hole cards and the community cards, the remaining players show their hands, with the bettor or last raiser showing first. The highest five-card hand wins the pot. (In case of a tie, the pot is evenly split among the winning hands.)
Other Texas Hold'em Poker Rules

High Low Split Pot Rules Poker


    These rules deal only with irregularities. SeeButton and Blinduse for rules on that subject.
  • If the first or second hole card dealt is exposed, a misdeal results. The dealer retrieves the card, reshuffles, and recuts the cards. If any other holecard is exposed due to a dealer error, the deal continues. The exposed card can not be kept. After completing the hand, the dealer replaces the card with the top card on the deck, and the exposed card is then used for the burncard. If more than one hole card is exposed, this is a misdeal and there must be a redeal.
  • If the flop contains too many cards, it must be redealt. (This applies even if it is possible to know which card is the extra one.)
  • If the flop needs to be redealt because the cards were prematurely flopped before the betting was complete, or the flop contained too many cards, the board cards are mixed with the remainder of the deck. The burn card remains on the table. After shuffling, the dealer cuts the deck and deals a new flop without burning a card.
    See Explanations,discussion #2, for more information on this rule.
  • If the dealer turns the fourth card on the board before the betting round is complete, the card is taken out of play for that round, even if subsequent players elect to fold. The betting is then completed. The dealer burns and turns what would have been the fifth card in the fourth card's place. After this round of betting, the dealer reshuffles the deck, including the card that was taken out of play, but not including the burn cards or discards. The dealer then cuts the deck and turns the final card without burning a card. If the fifth card is turned up prematurely, the deck is reshuffled and dealt in the same manner.
    See Explanations,discussion #2, for more information on this rule.
  • If the dealer mistakenly deals the first player an extra card (after all players have received their starting hands), the card is returned to the deck and used for the burn card. If the dealer mistakenly deals more than one extra card, it is a misdeal.
  • If you are playing the board, you must so declare before you throw your cards away; otherwise you relinquish all claim to the pot.